![]() Congratulations, you just learnt how to make a sound recorder. After three seconds a wav file will appear in the same location as your script which contains your voice. When the “recording” prompt appears, start speaking. In the middle is part where the audio was being recorded for the duration that we set (3 seconds). #Open a Stream with the values we just definedįrames = # Initialize array to store framesįor i in range(0, int(fs / chunk * time_in_seconds)):įile.setsampwidth(p.get_sample_size(sample_format))Īs you can see, this time we defined our own channels, sample and format (start of the code) in the start, which we later use while opening and creating the WAV file (end of the code). ![]() P = pyaudio.PyAudio() # Create an interface to PortAudio Sample_format = pyaudio.paInt16 # 16 bits per sampleįs = 44100 # Record at 44100 samples per second It’s a useful function to know if you want to stop the stream half way through or something.Ĭhunk = 1024 # Each chunk will consist of 1024 samples The stop_stream() function isn’t actually needed here as by the time the code arrives at it’s location, the stream has already finished. Using commands like file.getnchannels() we extract the relevant data from the file and use it to create the appropriate audio stream. To create a stream, you need to define certain things such as the number of channels, the sampling rate etc. Music will just play in the background when you call it to, and sounds will play at any time you call them to. # Play the sound by writing the audio data to the stream With PyGame, you get two choices: Music or Sounds. Stream = p.open(format = p.get_format_from_width(file.getsampwidth()), # Setting output to "True" makes the sound be "played" rather than recorded # Creates a Stream to which the wav file is written to. Setting it to False makes the function run asynchronously. ![]() Let's define this Python Sample Code: pip3 install playsound from playsound import playsound as play play('sound. This is a Python sample code snippet that we will use in this Article. It comes pre-installed on a Raspberry Pi, but if you are on another operating system. There’s an optional second argument, block, which is set to True by default. Play Sound In Python In this Article we will go through Play Sound In Python using code in Python. To play a sound file with Python, you can use a module called pygame. It requires one argument - the path to the file with the sound you’d like to play. # Defines a chunk size of 1024 samples per data frame. The playsound module contains only one thing - the function (also named) playsound.
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